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3ds max normal map

 ·  β˜• 4 min read  ·  πŸ‘» Kai Nova
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3ds Max Normal Map

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3ds Max Normal Map

I will try to add after posting. Use the parts layout as a reference when you are building your normal map. What's happening is some of the uvw islands appear to have a reversed effect of lighting from the normal map, this makes all the seams on the model glaringly apparent.

3ds Max Normal Map Normal Map Tutorial For Photoshop & 3Ds Max
Normal Map Tutorial For Photoshop & 3Ds Max from www.tutorialboneyard.com

This is part 3 of the using normal maps series. I am having an issue with a normal map on a very basic model. I have 1 smoothing group.

Do one of the following to view or change face normals:

You can control the intensity of your normal/bump map in the maps rollout of you vraymtl (it's the last rollout). I tried my normal maps with max's standard materials too, but no matter what value to use, seams were always visible. The r (red) and b (blue) channels are the same the only difference is the g (green) channel. I have 1 smoothing group.

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