3ds Max Reflection Map
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3ds Max Reflection Map
In the 3ds max interactive physically based rendering system,. If they have the visible in reflections option disabled): But i couldn´t find any information on how to bake lightprobes in the 3ds max.

Alternatively, you can use the slate material editorto wire a reflect/refract map nodeto the reflection component. Add a matte/shadow/reflection material node to the active view. Choose maps standard reflect/refract, and then click ok.
For example, in this image, a probe is placed at the location of the sphere.
(cinema 4d only, already exists in 3ds max) ideal for automotive visualizations, product renders, and more, this mode “sticks” your 3d objects in place within the environment map as you move the camera around. Any help is much appreciated. You set this rendering iterations parameter on the render setup dialog. (cinema 4d only, already exists in 3ds max) ideal for automotive visualizations, product renders, and more, this mode “sticks” your 3d objects in place within the environment map as you move the camera around.
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